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Feature Request Recorder accumulation and AOV API for custom SRP

Discussion in 'Audio & Video' started by guoxx_, Oct 28, 2022.

  1. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
    Posts:
    55
    Currently, accumulation and AOV output for the recorder is coupled with HDRP, can the recorder add those features to support custom SRP?
    For example, the recorder can declare an interface for render accumulation, any render pipeline can have its own implementation. We implemented that, it's pretty straightforward, however recorder it's not hosted in GitHub so we can't create a pull request. Please consider supporting it officially.
     
  2. vladala

    vladala

    Unity Technologies

    Joined:
    Mar 3, 2017
    Posts:
    189
    Hey,

    Thanks a lot for the request: I have added it to our internal feature request database.
    If you have a particular implementation you can share, I will more than happy to add it as well. that would help trying to understand in greater detail what you are trying to achieve exactly.
     
  3. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
    Posts:
    55
    Source code added. Feel free to comment if there is anything clear.
     

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  4. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
    Posts:
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    Any update on this? Is it possible for Unity put the Recorder source code on Git Hub so that developers can send pull requests?
     
  5. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
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    Upvote