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Record problem: UIKit with SpriteKit - iOS native

Discussion in 'Unity Everyplay' started by kirill2902, Apr 4, 2018.

  1. kirill2902

    kirill2902

    Joined:
    Apr 3, 2018
    Posts:
    1
    Hi everybody!

    I'm trying to integrate EveryPlay sdk into native iOS project (test device: iPhone 7, iOS 11.3), but I faced with some technical problem.

    I have a 'viewController A' with UIKit animations. This controller has a child 'viewController B' with spriteKit animations and 'viewController B' has some transparent area to show ui elements of 'viewController A'. When I start to record the screen on the 'viewController A', only child 'viewController B' was recorded with spriteKit animations without UIKit animation of 'viewController A'.

    Can I force record 'viewController A' with child 'viewControllerB'? Does EveryPlay SDK support the recording UIKit with the SpriteKit at the same time?

    Thanks.
     
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