Search Unity

  1. Get all the Unite Berlin 2018 news on the blog.
    Dismiss Notice
  2. Unity 2018.2 has arrived! Read about it here.
    Dismiss Notice
  3. We're looking for your feedback on the platforms you use and how you use them. Let us know!
    Dismiss Notice
  4. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Learn more.
    Dismiss Notice
  6. ARCore is out of developer preview! Read about it here.
    Dismiss Notice
  7. Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™. Find more information on our blog!
    Dismiss Notice
  8. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Record just some UI elements in Everyplay

Discussion in 'Unity Everyplay' started by Archviz3d, Sep 15, 2017.

  1. Archviz3d

    Archviz3d

    Joined:
    Apr 4, 2016
    Posts:
    68
    Hi!

    Is there a way to not record certain UI elements in everyplay?

    For example imagine i have a logo of my game (on the top right of the screen) and a record button (on the bottom left of the screen). When i record i dont want the record button to be recorded on video (although i can see it in the screen while recording) but after recording, the actual video doesnt show this record button but just show the logo of my game.

    Is there some functionality, or could someone point me in some direction?

    Thank you so much
     
  2. pmjo

    pmjo

    Unity Technologies

    Joined:
    Sep 17, 2013
    Posts:
    114
    Archviz3d likes this.
  3. Archviz3d

    Archviz3d

    Joined:
    Apr 4, 2016
    Posts:
    68
    Thanksss i'll do that!!! Its a pity that this feature its no longer maintained i guess its important for these kind of recordings ... anyway thanks again!! And i hope it works :)
     
    Last edited: Sep 16, 2017