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Record and playback of azure kinect feed

Discussion in 'General Discussion' started by Oddruud, Jul 16, 2023.

  1. Oddruud

    Oddruud

    Joined:
    Apr 11, 2014
    Posts:
    5
    Hello, I am about to start working on recording and playback of an azure Kinect feed in Unity. I don't want to reinvent the wheel though. My end goal is to save a n second stream of color and depth data to file(s) and play it back feeding it into a VFX effect. Any solutions already out there?
     
  2. Oddruud

    Oddruud

    Joined:
    Apr 11, 2014
    Posts:
    5
    Implemented it
     
  3. Oddruud

    Oddruud

    Joined:
    Apr 11, 2014
    Posts:
    5
    Happy to share my solution with anyone in need for this
     
  4. Xaragame

    Xaragame

    Joined:
    Jul 3, 2022
    Posts:
    3
    What kinect sensor are you using because I have an xbox 360 kinect and I'd love to know more on how to use it in unity
     
  5. zaddyrutenberg

    zaddyrutenberg

    Joined:
    May 22, 2022
    Posts:
    1
    Hi Oddruud! I am having so much trouble with this. I can stream my Kinect feed in Unity and in k4aviewer, but I can't find any solutions for capturing a stream and the command prompts for the k4arecorder are not working for me (Azure Kinect DK recorder | Microsoft Learn).

    I would like to record myself (volumetric / point cloud) to use with VFX. Could you share how you accomplished this? Thank you!
     
    Last edited: Jul 28, 2023