Hi Unity devs, (@alexeyzakharov @Justinasg) Since I moved from 2019.1.5 my workflow has really taken a hit, due to something that might sound insignificant to you but that's had a non-negligible impact for me (projects like Ghost of a Tale tend to be rather large). The issue in the 2019.3 beta10 is that as soon as I modify a script and then go back to the editor for a recompile, the editor becomes completely frozen (unresponsive) right away. In 2019.1 there was a two seconds window during which the recompile process started but you could still click on the play button. So in effect you were able to daisy-chain recompilation + enter play mode in one single click. But now with the editor getting frozen right away I have to wait for 15s for the recompile process to finish in order to be able to then click on the play button and wait another 10s before entering play mode. That is super disruptive (as of course happens hundreds of times per day). Is there a chance you guys could have a look into this please?