Hi, I am currently working on a skill based, competitive multiplayer FPS (although i've barely started) and I would like the recoil to not be random so a player cannot "get luckey". I would like the recoil to have patters like csgo. Example of pattern: Camera rotates up 5 x the curves to the right then back, or something like that. I do want the patterns to be easy to edit in the inspector. Perhaps Animation Curve variable could take part? C# only plz and make sure the solution makes it easy to change Patterns. Thank you!!!'