I have emailed Unity "terms" after speaking with a contracts lawyer and asked for simple clarity on the following for my persistent world project: 1) The type of project described above will not be subject to any special licensing or additional authorizations, regardless of the revenue it may make, outside of the existing requirement of a professional Unity license per developer seat based on total revenue. 2) Utilizing game servers and or services like AWS Gamelift, PlayFab, Steam or other Internet and or cloud based servers, services and VPS hosting solutions will be at the sole discretion of myself as the developer and not subject to special licensing, costs or restrictions from Unity regarding authorized services. Specifically: i) Unrestricted ability to host headless server applications built within the Unity engine with the vendor of my choice. ii) Unrestricted ability to utilize any vendor integrations with my Unity built headless server applications and hosting platforms that would benefit my servers. (Not limited to, Monitoring, Management, Load balancing, etc.) iii) Unrestricted ability to dynamically and automatically spin up as many instances of the headless server applications built within the Unity engine as we see fit. 3) The ability to distribute content between our headless server applications built within the Unity engine to our client applications also built within the Unity engine. Specifically the term "content" describes any assets or functionality required for our client application, built in Unity, to access and interact with our headless server(s) and website(s). 4) The revenue model for commercializing my project will be at the sole discretion of myself as the developer and not subject to specific Unity authorized services for transactions, distribution and or any other special license consideration or authorizations from Unity in the future. 5) The agreement to these points of clarification will supersede any interpretations of and or changes to the Unity engine End User License Agreement, Terms and Conditions and Additional Terms and Conditions as they apply. In my opinion these points solidify what the Unity champions keep suggesting Unity "means" by their ToS. I will let you know the response I get.