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Question Rebind composite bindings non-Interactive

Discussion in 'Input System' started by DJBlueSlime, Jul 19, 2020.

  1. DJBlueSlime


    Jul 2, 2020
    I am currently struggling with Unity's New Input System, I need to rebind composites bindings from code, currently
    doesn't work for me, I use the
    method. Actually I am migrating from a fully functional (with remapping UI) custom Input Manager to the new Input System, I am able to rebind binding of a Jump action, but now I need to have the ability of rebind Vector2 composites from code.