Hi, I'm indie game developer making mobile games. I use TMP(textmeshpro) to express strings if possible. Except when express user id or unexpected text. So my game is made of 99% of TMP and 1% of Text. One day I got a question "why do I have to use TMP?" I summed up few reasons my self. First : TMP support kinds of tags <br>, <color> very useful but use really sometimes. Second : Support useful things in inspector like outline. But I think those advantages do not convince me to use lots of TMP. Because it is such a pain to create font asset when some text added in my game. So does anybody know why should one use TMP? or feedback me to one should not use textmeshpro to express strings? Thanks.