Hey everyone, I have a terrain vertex painting question. Here's brief explanation of what I have. I'm currently using a shaderforge material on my terrain. As with any typical terrain setup, I've hand painted the different layers (ie, grass,dirt,rock etc...) That all works and is fine... Next, I have a vehicle that drives on this terrain. I want to find some way that the tires will vertex paint my terrain as it traverses. Here's a somewhat similar example, except this is mesh only and doesn't support terrain painting. https://youtu.be/TWGK5UQ6KsU?t=23 I know there are packages on the asset store that allow you to vertex paint on meshs via mouse clicks.... but I haven't seen much in the way of gameobject translation or collision painting the terrain. Any suggestions?