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Realtime shadows not working in DX11 Standalone

Discussion in 'Unity 5 Pre-order Beta' started by ronjart, Nov 5, 2014.

  1. ronjart

    ronjart

    Joined:
    May 16, 2013
    Posts:
    101
    I can't get rt shadows to display in a dx11 standalone build. Baked shadows work, as well as rt shadows in dx9. The rt shadows are also showing in the editor (scene as well as game view). Using Unity 5 Beta 11.

    Bug or am I missing something. Any help is greatly appreciated.

    edit: The profiler shows zero shadow casters which should not be true (In editor game view show 2).
     
    Last edited: Nov 5, 2014
  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Sounds like a bug... please file one with your machines' specs and driver versions and your repro project.
     
    ronjart likes this.
  3. w00dn

    w00dn

    Joined:
    Apr 28, 2010
    Posts:
    275
    Same problem here. Reported as Case 646072.