Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We’re making changes to the Unity Runtime Fee pricing policy that we announced on September 12th. Access our latest thread for more information!
    Dismiss Notice
  3. Dismiss Notice

Question Realtime Shadows Not In Build

Discussion in 'VR' started by SethTRC, Apr 5, 2023.

  1. SethTRC

    SethTRC

    Joined:
    Feb 23, 2023
    Posts:
    1
    Working on lighting for a VR title in 2022.2.12 URP. Ive checked settings on meshes, lights, cameras, quality settings, graphics tab in project settings. I've enabled everything that could possibly have to do with shadows on each of those things and nothing. Shadows work as intended in editor but in a build they just don't exist. These tests were done in an empty scene with a cube, plane, and a point light set to realtime with shadows enabled. Build was made for and tested on windows with the quest pro.
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,225
    Check the same quality tier for both android and desktop in quality settings.
    Or modify the android one to include shadow support