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Realtime reflections: UI is being reflected

Discussion in 'High Definition Render Pipeline' started by Dreamback, Feb 6, 2020.

  1. Dreamback

    Dreamback

    Joined:
    Jul 29, 2016
    Posts:
    220
    We have a UI on a Screen Space - Camera canvas, it is getting reflected on smooth surfaces in our scene (which is really strange, because the camera rendering the canvas is even rendering to a different display). This is using Unity 2019.2, HDRP 6.9.2. We can't use Screen Space - Overlay, because choosing a different display for that doesn't work.