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Realtime Point Light Performs Cycles

Discussion in 'World Building' started by vousmovoyez, Jun 29, 2020.

  1. vousmovoyez

    vousmovoyez

    Joined:
    Sep 2, 2019
    Posts:
    3
    I'm practicing to use Point Light. I build a simple demo world with two objects and one Point Light.
    I find many cycles on these objects when I push my camera closely enough. (see picture below)
    Why it happens? Is there any way to avoid this?

    untitled.png
     
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