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Realtime grass / detail objects shadows

Discussion in 'World Building' started by tcourbet, Nov 26, 2018.

  1. tcourbet

    tcourbet

    Joined:
    Oct 5, 2017
    Posts:
    46
    Hi,

    Sorry if this sounds a bit of a noobish question but I was wondering if there was any way to get realtime shadows from grass and/or detail meshes painted on a terrain.
    No matter what I try I can't get them to cast any shadow.

    Is it really doable?
    I've cranked up every quality/light/terrain setting I can think of to the max to no avail. (for info, I'm trying in a clean/fresh project, in linear mode, deferred, ultra quality, etc...)

    Am I missing something here?
    (I'm currently trying in a clean project but I'd ultimately like to use Vegetation Studio, so I'd be using Veg. Stud. custom grass shaders)

    Thanks!