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Realtime and baked Lightning

Discussion in 'Getting Started' started by Slyesarenko, Dec 9, 2018.

  1. Slyesarenko

    Slyesarenko

    Joined:
    Jul 18, 2016
    Posts:
    4
    Hello everyone!
    Please help me with Lightning.I have a basic VR project for the Android Daydream platform in Unity version 2018.2.17f1

    I've added a package with building prefabs made in Unity using Pro-Builder. When I put this prefabs on a scene and then wait until light is generated using standard Mixed Lightning settings I get a terrible light on the models, with dark spots all over the model:
    backed-light.png
    But If I switch to realtime lightning all seems fine:
    realtime-light.png

    Could anyone say what is wrong with baked light? (Or probably something wrong with me, so please point me how to fix this to get smooth shadows)