Search Unity

Really Weird Issue, code is back from the death in visual studio

Discussion in 'Windows' started by Arcanebits, Mar 22, 2018.

  1. Arcanebits

    Arcanebits

    Joined:
    Dec 18, 2013
    Posts:
    108
    Hi

    I will start from the end, Where I delete a projects cache?

    What is happening?

    I had a Unity3d project, made adjustments back and forth looking to fix issues. Then I solved an issue, GREAT, just one more tiny adjustment and Done...! ... WRONG!

    The Visual studio compiles it, it then runs the game with some code I overtitten 3 compilations a go, but the weirdest thing is that i made minor visual changes to double and triple verify that is the latest SCENE, and they are there! Yep some sprites are in the place but the code is behaving as a couple of versions earlier...

    It does not stop there! The game works AS IT SHOULD in Unity, then in visual studio (LOCAL)... but when sent to XBOX weird error..

    I have Deleted the game from Xbox, and in unity is working, this is not new, those kind of errors happened in some old web development tools in visual studio in the past and it was cache...

    That's now my question, how can i delete the projects, cache?

    Arcanebits