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reallusion and unity3D

Discussion in 'Animation' started by Kirahy, Feb 3, 2015.

  1. Kirahy

    Kirahy

    Joined:
    Oct 24, 2013
    Posts:
    26
    I read this thread: http://forum.unity3d.com/threads/be...nto-unity-motion-capture.291906/#post-1926239

    it proposes that I should buy the pipeline product here:
    http://www.reallusion.com/iClone/3DXchange.html =>
    iClone Animation Pipeline

    What I need is
    1) normal gameanimation for standard game situations, like actual gamemovement and fighting scenes.
    2) faceanimation for cinematics (not videos) using the actual avatars in their present attire

    So I need a program that lets me rig my avatars from blender easily (I plan to make two avatars, the ones for the cinematics with more joints for face animation and the ones for the actual gameplay with less verts.) Can this product mentioned above help me to get a smoother process with lipsynchronization etc ? and does it work blamelessly with unity mecanim ?

    Sorry I am new and learning, but I need to know which products place me best. So far i decided for blender and unity3D. however, I would like a way to make cinematics fast, and reallusion products seem to do that.

    Does anyone have practical experience ? Or can you recommend any other product that is not outrageously expensive and does both things, faceanimations and normal animations ?

    Thanks for your help.
     
  2. Flyseshadow

    Flyseshadow

    Joined:
    Apr 21, 2015
    Posts:
    1
    Hello I'm still kind of new to Iclone6 and I was wondering if you can put clonecloth on DAZ characters? I wanted to get the DAZ introductory content pack but I'm unsure.

    Thank you for your time.