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Realistic Drone

Discussion in 'Made With Unity' started by Oswego, May 23, 2016.

  1. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12
    Hello everyone,

    I'm developing an asset for the asset store. It will contain a flying drone (that uses physic). The project is my final job of the university so the code is fully commented and the quality of the project is as higher as possible.
    Features:

    - Drone that flies with the real world principles and physic
    - Customizables path, code obtained from an asset from unity and modified to communicate with the drone
    - It is possible to drive the drone manually using the keyboard
    - It is possible to change the model of the drone (would be needed a reconfiguration, nothing impossible but it is a little tricky, I'll guide you)

    - Genetic algorithms and Twiddle to train the drones on a path
    - Exploration algorithms which create a map of every environment and a tree that will be used for exploration.

    Now it is almost ready, it just needs to be published to the asset store.

    Here there are some videos about it, where you can see how it works and its functionalities:










    If you have any question I'll be glad to answer :)
     
    Last edited: Aug 11, 2016
  2. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12
    I have some updates: the package is ready! :)

    Here there are some new videos to the first post to show it in a game-like scene.
    You'll see soon the game in the Asset Store. Look for "drone" and it has to appear ;)




     
  3. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12
    Last edited: Aug 12, 2016