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Real time shadows missing on android build

Discussion in 'Global Illumination' started by dijital, Jun 29, 2015.

  1. dijital

    dijital

    Joined:
    Apr 28, 2010
    Posts:
    232
    Hi all,

    I have a scene I have build which has a single directional light with hard shadows enabled.

    When I run this scene on my device and in bluestacks the shadows are missing. I've checked the quality settings and I am using a level that has shadows enabled. I am using Unity3D 5.1.1 .

    What am I missing?

    Thanks!
     
  2. aqsaldan

    aqsaldan

    Joined:
    Jun 19, 2015
    Posts:
    1
    hi,
    I am having same problem. I can see the shadows on my Mac. But when I deploy to iPad or Android the shadows are missing. Please let me know if you have found any solutions. I am using personal edition.
    Thanks.