Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  3. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Real-time Ray Tracing / Photo-realistic Rendering

Discussion in 'Graphics Experimental Previews' started by williamlai3a, Apr 6, 2018.

Thread Status:
Not open for further replies.
  1. williamlai3a

    williamlai3a

    Joined:
    May 10, 2013
    Posts:
    1
    Hi Unity3D,

    The latest 2018.1 has a big step upgrade on the rendering quality and pipeline;
    but yet, it is still a bit disappointing seeing no photo-realistic rendering quality will be available on the latest 2018.1

    Just days ago, Unreal and Chaos group co-announced their V-ray for unreal real-time gpu ray tracing, with a seamless scene to engine pipeline:
    http://www.cgsociety.org/news/article/3831/chaos-group-launches-v-ray-for-unreal-beta

    I am wondering if Unity3D has any plans within this year to make similar quality of rendering support available?
    e.g. making RT iray available in Unity3D?

    Thanks
    William
     
    AntonioModer likes this.
  2. Kustuk

    Kustuk

    Joined:
    May 29, 2016
    Posts:
    20
    look into octane for unity, much better in terms of speed and quality than vray imo
     
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Please use general discussion for conversations about tech. Graphics Experimental Preview discussions are about giving Unity feedback on experimental previews, not feature requests.
     
Thread Status:
Not open for further replies.