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Real-time generation of Fractal Worlds in HDRP

Discussion in 'Made With Unity' started by FractalWorlds303, Sep 19, 2022.

  1. FractalWorlds303

    FractalWorlds303

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    For the last couple of years I have been experimenting with generating fractals in Unity. It took me a while to get it working in HDRP but very happy with the result so far.

    Fractal Worlds - 001 Aestrethra
    Music by Agnes Obel - Familiar

     
  2. CodeSmile

    CodeSmile

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    I imagine this as flying through the quantum foam fluctuations in space that is the very fabric of space. Beautiful! :)

    This is a compute shader, right?
     
  3. FractalWorlds303

    FractalWorlds303

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    Thanks! You are right, ended up using cone marching via compute shaders. For those interested; this 2012 paper by demo group Fulcrum has a great and very detailed description of cone marching: http://www.fulcrum-demo.org/wp-cont...ng_Mandelbox_by_Seven_Fulcrum_LongVersion.pdf
     
  4. FractalWorlds303

    FractalWorlds303

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    Fractal Worlds - 002 Yiaqorus
    Music by Apparat - Goodbey

     
  5. FractalWorlds303

    FractalWorlds303

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    Quite happy with the local animated fog and emission here:

    Fractal Worlds - 003 Xastrodu.
    Music by Weval - All Alone.

     
    Last edited: Oct 1, 2022
  6. FractalWorlds303

    FractalWorlds303

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    Fractal Worlds - 004 Phokanem.
    Music by El Búho - Xica Xica.

     
  7. FractalWorlds303

    FractalWorlds303

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    Fractal Worlds - 005 Xavarynn
    Music by Ólafur Arnalds - Only The Winds

     
  8. Nezuyaki

    Nezuyaki

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    Mar 1, 2020
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    These are such beautiful visuals! Well done! :D
     
    FractalWorlds303 likes this.