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read/write avatar pose data in "muscle space" during runtime

Discussion in 'Animation' started by rigidbuddy, Sep 21, 2014.

  1. rigidbuddy

    rigidbuddy

    Joined:
    Feb 25, 2014
    Posts:
    39
    I'm currently doing some research using MS Kinect (dance motion recognition). And I've found that keeping body data in "muscle space" is much more relevant to my task than doing it in a "bone space". Is there any way to get muscle data for any avatar pose and/or set muscle data to the pose at runtime?
     
  2. Mecanim-Dev

    Mecanim-Dev

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    Unfortunately no, this is not yet available for the moment, but this is on our roadmap to open this part of mecanim
     
  3. digital_music_lab

    digital_music_lab

    Joined:
    Feb 5, 2015
    Posts:
    1