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Read Custom Animation Curve from animation Playable Graphs?

Discussion in 'Animation' started by CraigMcMullen, Feb 5, 2020.

  1. CraigMcMullen

    CraigMcMullen

    Joined:
    Jan 9, 2020
    Posts:
    3
    When I play an animation the standard way from within the AnimationController, custom animation curves on the animation update the parameters correctly. I can then read those parameters values and feed that information to the relevant places at run time.

    However, when I play the same animation via playableGraphs, the parameters aren't updating.

    I ideally need a way to expose/read the custom anim curve information, from the animation playable graph clip(s) that are playing.

    If anybody has any ideas why I would be extremely grateful!

    Thanks

    Craig