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reactionForce/GetReaction force keeps increasing

Discussion in '2D' started by samifruit514, Jan 14, 2020.

  1. samifruit514

    samifruit514

    Joined:
    Mar 27, 2015
    Posts:
    30
    Hello,

    In my game, I have an helicopter that carries different rigidbodies. The helicopter is attaching rigidbodies with a fixedJoint2D. Id like to know what force is applied by the attached rigidbody. If I put the joint.reactionForce in a public variable, I can see that, after moving around a bit, the reactionforce.y keeps increasing. I would expect to stay around 125 but it can go up to 4000!

    Is there any bug with the reactionForce or I just don't know how to use it?

    Thank yoou