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Re: FBX import of charactr from Iclone

Discussion in 'Editor & General Support' started by JGrierson, Jun 22, 2017.

  1. JGrierson

    JGrierson

    Joined:
    Sep 12, 2016
    Posts:
    9
    When I import a character in FBX format from iclone it imports perfectly except for the eyes. The eyes have this surface covering them that is semi transparent that prevents the pupil eye color from showing and the scleral or white part of the eye is also not visible as its proper color. You can make out the pupil and sclera but they are not colored properly and remain a milky white. The texture maps are present for the eyes but just not showing correctly on the model. How do I fix this? Also the FBX created by Iclone using the "for Unity" setting translates into other 3D packages flawlessly including the eyes.