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Raytracing + VFX Graph?

Discussion in 'HDRP Ray Tracing' started by Aaron-Meyers, Mar 17, 2020.

  1. Aaron-Meyers

    Aaron-Meyers

    Joined:
    Dec 8, 2009
    Posts:
    305
    Wondering if there is any estimate for when we could expect to see support for raytracing features working with VFX graph particles.
     
    laurentlavigne likes this.
  2. unit_dev123

    unit_dev123

    Joined:
    Feb 10, 2020
    Posts:
    989
    unlikely as pathtracing emit particles is high computation
     
  3. valarnur

    valarnur

    Joined:
    Apr 7, 2019
    Posts:
    440
    Maybe in the couple of years.
     
  4. Bordeaux_Fox

    Bordeaux_Fox

    Joined:
    Nov 14, 2018
    Posts:
    589
    Maybe never.
     
  5. valarnur

    valarnur

    Joined:
    Apr 7, 2019
    Posts:
    440
    I believe significant jump will happen with 5nm compute devices.
    GI with particles as point lights and hopefully no lightmaps solution.
     
  6. auzaiffe

    auzaiffe

    Unity Technologies

    Joined:
    Sep 4, 2018
    Posts:
    255
    Hi,

    It is on our roadmap. Unfortunately, no estimation to share.

    best,
     
    Filip8429, LooperVFX and vx4 like this.
  7. Zarbuz

    Zarbuz

    Joined:
    Oct 13, 2015
    Posts:
    44
  8. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    765
    For now, the feature is scheduled only for 2023.1.
     
    Zarbuz likes this.
  9. vx4

    vx4

    Joined:
    Dec 11, 2012
    Posts:
    181
    in 2023 will be schedule to 2024.
    current features adaption rate in unity is sucks.
     
  10. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    934
    The support is ship in 23.1