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Feedback RaycastNonAlloc request

Discussion in 'AR' started by merpheus, Dec 17, 2019.

  1. merpheus

    merpheus

    Joined:
    Mar 5, 2013
    Posts:
    165
    Hey there, as y'all well know, AR is a pretty performance eager technology. So optimization is important, especially in complicated scenes.

    Thus, I know that Unity provides
    Physics.RaycastNonAlloc
    method for raycasting without allocation. But ARRaycastManager does not have a NonAlloc version.

    So, I'd be happy to see that added if it is not getting done somewhere in the lower level.
     
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