Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

RaycastCommand and Triggers

Discussion in 'Entity Component System' started by sstrong, Aug 3, 2019.

  1. sstrong

    sstrong

    Joined:
    Oct 16, 2013
    Posts:
    2,229
    Is there a way to ignore trigger colliders with the RaycastCommand with the Jobs system? Although it supports laymask, I could not find a way to ignore colliders for individual jobs.