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ray tracing : volume and defaultsceneroot reset to default each time i reload the project

Discussion in 'High Definition Render Pipeline' started by laurentlavigne, Jan 30, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    to be expected for a preview
    it reverts back to this
    upload_2020-1-29_21-40-39.png
    when i used to have that
    upload_2020-1-29_21-43-0.png
    also the bar is normally black but now it's white... :/ and the scene view doesn't converge past the 10th sample or so, the gameview converges fully in path tracing
    upload_2020-1-29_21-43-23.png
     
  2. auzaiffe

    auzaiffe

    Unity Technologies

    Joined:
    Sep 4, 2018
    Posts:
    255
    Hi,

    Is the volume you are changing in your project or in the HDRP package (or an other package)?
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    it's a prefab in my project
     
  4. auzaiffe

    auzaiffe

    Unity Technologies

    Joined:
    Sep 4, 2018
    Posts:
    255
    Would it be possible for you to report a bug with details repro steps so we can look into it? Thanks
     
  5. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    today is your lucky day, fogbugz accepted this tribute : 1215756
     
    Bordeaux_Fox likes this.
  6. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    figured out why: package profile, fixed by using a project profile
    it's weird I was able to change a read only profile... maybe you can lock the inspector in such case?