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Feature Request Ray Tracing on Vulkan (Linux)

Discussion in 'Graphics Dev Blitz Day 2023 - Q&A' started by DevDunk, May 24, 2023.

  1. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,058
    I wonder what the status is of ray tracing support on Linux (and new platforms). The docs do not mention Linux at all. The roadmap is currently down, so could not check the status.
    Same for Metal, but I do not recall macs having ray tracing hardware support yet.
     
    PolyCrusher and Lars-Steenhoff like this.
  2. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,527
  3. dnach

    dnach

    Unity Technologies

    Joined:
    Mar 9, 2022
    Posts:
    89
    Hi!

    Support for Vulkan and Metal Raytracing is under consideration, both via support for Inline Raytracing / Ray Queries in shaders (currently supported on DX12 https://docs.unity3d.com/2023.2/Doc...hader.SetRayTracingAccelerationStructure.html), as well as potential HDRP Raytracing support.

    It would be useful if you can log your request and feedback using the following roadmap tickets.
    To check and follow the recent updates to the Raytracing API (such as GPU instancing support) please see the following thread: https://forum.unity.com/threads/raytracing-api-out-of-experimental-in-2023-1.1350566/
     
    DevDunk likes this.