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Bug RawImage Texture Filtering Not Working on Runtime

Discussion in 'General Graphics' started by rossetagotstoned, Oct 25, 2022.

  1. rossetagotstoned

    rossetagotstoned

    Joined:
    Jan 12, 2020
    Posts:
    8
    Unity Build [Runtime] Doesn't apply texture filtering when use dynamically created textures and RawImage together. It works just fine in Editor but in runtime it doesn't, It works on surfaces but not on UI.

    I prepared a dead simple scene which can be find here : https://github.com/CycloneRing/Unity-RawImage-Texture-Filtering-Bug

    Preview :