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Random Issue popup from ParentSystem.FixChangedChildren.AddChildrenToParent

Discussion in 'Entity Component System' started by libra34567, Feb 12, 2022.

  1. libra34567

    libra34567

    Joined:
    Apr 5, 2014
    Posts:
    62
    So our game is running few hours at a time, and it crash once a while for no pattern or reason from my observation. Please help, this issue has been bugging me for a whole week, and I have no idea where to start.

    Any suggestion or ideas are highly appreciated. Thanks in advanced

    I did some digging at crash.dmp file. here is some informations:
    I'm on 2020.3.20f1, entities 0.17.0-preview.42, Burst 1.4.8, Unity Physics 0.6.0-preview.3.

    Here is the exact line that caused the crash.
    upload_2022-2-12_16-55-17.png

    And here is the call stack:
    upload_2022-2-12_16-56-6.png

    Here is the dumpfile:
    upload_2022-2-12_16-56-34.png