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Bug Ragdolls

Discussion in 'NetCode for ECS' started by l33t_P4j33t, Sep 12, 2021.

  1. l33t_P4j33t

    l33t_P4j33t

    Joined:
    Jul 29, 2019
    Posts:
    232
    Is there a way to get ragdoll ghosts to work?
    when spawning a ragdoll ghost on the server, it just spazzes out and continuously builds up momentum until the appendages fly away
     

    Attached Files:

  2. l33t_P4j33t

    l33t_P4j33t

    Joined:
    Jul 29, 2019
    Posts:
    232
    also, if any child has ragdoll joint / limited hinge joint component. clicking 'update component list' on ghost authoring throws this exception. which is because it assumes each linked entity group element is a gameobject child of the ghost, which it is isn't in this case
     

    Attached Files:

    • err.png
      err.png
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