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ragdoll going crazy

Discussion in 'Physics' started by twn9009, May 17, 2019.

  1. twn9009

    twn9009

    Joined:
    May 2, 2019
    Posts:
    37
    hi im trying to create a basic ragdoll for my character, i have only used 5 colliders with rigidbodys, they aren't overlapping, and i've added character joints to the arms and legs but left the torso as the root, i have tried changing a bunch of settings, including angles and forces but the ragdoll always goes crazy, it flies off into the distance almost instantly when you turn off the animator sometimes leaving behind certain body parts to stretch for miles, i'm just wanting it to do a simple ragdoll fall to the floor, i also tried turning all other components off but this didn't help, any ideas? never tried making a ragdoll before so i'm probably missing something, there isnt any code on it atm but if you need screens let me know :) thanks in advance
     
  2. Strieglitz

    Strieglitz

    Joined:
    May 11, 2017
    Posts:
    7
    There is an "enable projection" property on the character joint wich should be the solution for this issues.try to enable it on all the joints in your ragdoll