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Ragdoll dismemberment system asset

Discussion in 'Assets and Asset Store' started by animus_digital, Oct 1, 2019.

?

Are you waiting for performance improvement?

  1. Yes

    5 vote(s)
    83.3%
  2. No

    1 vote(s)
    16.7%
  1. animus_digital

    animus_digital

    Joined:
    Sep 11, 2018
    Posts:
    3
    Hello!

    Ragdoll dismemberment system (link) allows to dismember any skinned mesh without additional preparation in external 3D software.

    Demonstration



    Tutorial



    Features:
    - This system is suitable for games with suit customization (when character consists from several skinned meshes, that can be equipped/unequipped in runtime).
    - LOD group auto-duplication for fragments (if skinned mesh has LOD group)
    - Hierarchycal dismemberment (a dismembered arm can be dismembered again in elbow joint)
    - Supports any kind of ragdoll (human, robot, animal etc.)
    - Effects customization (broken electronics for robots, green meat for aliens etc.)

    If you have questions, please contact us info@animus.digital or you can discuss it here.
     
    Lesnikus5 and Kamil_Reich like this.
  2. Migueljb

    Migueljb

    Joined:
    Feb 27, 2008
    Posts:
    562
    Does this work in unity 2020.3.35 in URP for mobile VR?