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Bug R(x,y) random distribution not working in multi-select inspector

Discussion in '2023.2 Beta' started by Prodigga, Nov 10, 2023.

  1. Prodigga


    Apr 13, 2011
    All objects receive the same single value, instead of a random value per object.

    ie: I select 10 game objects, in the transform inspector I put R(-10,10) as the Pos.X Value.

    Expected: All gameobjects get distributed randomly between -10, 10 on the X axis
    Actual: All gameobjects receive the same (random) value between -10 and 10