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Question QuickJoinLobbyAsync frequently gives 16000 error.

Discussion in 'Lobby' started by DanishSinha, Dec 22, 2022.

  1. DanishSinha

    DanishSinha

    Joined:
    Nov 9, 2016
    Posts:
    18
    I am experiencing issues with QuickJoin in my code. Occasionally, the function works as intended, but other times it fails and returns an error. I am passing a Player object and an empty Filter list to the function. I have checked that the Player object is not null before calling the function.

    I am using ParrelSync in my project. It is difficult for me to determine the cause of the error because it seems to occur randomly. Can you help me troubleshoot this issue and find a solution?