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Quick Simple Missions

Discussion in 'Assets and Asset Store' started by RoyalAllen, Sep 14, 2018.

  1. RoyalAllen

    RoyalAllen

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    Price now $15!
     
  2. RoyalAllen

    RoyalAllen

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    Still hardworking on the updates working on mutiple things . Enemy AI and all new missions
     
  3. RoyalAllen

    RoyalAllen

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    Working on some new UI. Yay or nay?
     
  4. Neviah

    Neviah

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    As long as it works!
     
    RoyalAllen likes this.
  5. RoyalAllen

    RoyalAllen

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    ;)
     
  6. RoyalAllen

    RoyalAllen

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    Repair Mission is completed. Taking my time to make sure everything is completely easy to use.
     
    Neviah likes this.
  7. RoyalAllen

    RoyalAllen

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    Hows everyone doing with their projects? :)
     
  8. RoyalAllen

    RoyalAllen

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    Repair mission completed. Now started working on Delivery missions!
     
  9. Dad2Son

    Dad2Son

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    Hi Allen!

    Could it work with uSurvival kit?

    Thanks in advance for your time!
     
  10. RoyalAllen

    RoyalAllen

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    @Dad2Son I think maybe it could. The code for QSM is simple and easy to integrate with. I don't have this asset to do that with. So it's a maybe. :). It looks really cool.
     
  11. Dad2Son

    Dad2Son

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    Thanks again Allen: I'll get my feet wet for a while with Unity and I'm sure QSM will be useful anyway (in the worst case) as learning tool. Have a great day (and forgive my English typos)! :)
     
    RoyalAllen likes this.
  12. RoyalAllen

    RoyalAllen

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    :) Your welcome! @Dad2Son happy game developing!
     
  13. RoyalAllen

    RoyalAllen

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    Plans are too have a new update out soon. Still working with adding new missions. Plans on updating the artwork. Maybe a good solid level with all the missions. My plans are to keep things simple and efficient as possible for you the developers.
     
  14. RoyalAllen

    RoyalAllen

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    Working on updating some FPS looks in Quick Simple Mission to basically give you a prototype.
     
  15. RoyalAllen

    RoyalAllen

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    Just some more updates I have animated legs for the new update FPS in QSM. Here are some images below with walking animations applied. Working on a new level to show some of the new missions I have put in place.

     
  16. RoyalAllen

    RoyalAllen

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    Putting some work into the new level
     
  17. RoyalAllen

    RoyalAllen

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    Work is still being done, to make a new enemy AI that will be better than the old one. Also, the new FPS above will also be included. Progress is slow to ensure easy development to my users! No set time for when the next update will be released. But it is in progress! :D:D:D
     
    Neviah likes this.
  18. RoyalAllen

    RoyalAllen

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    I will be hosting a contest and 2 lucky people can win this asset! Just leave a good comment explaining how my asset can help your project! Best comments win. Contest ends Monday May 20 at 7pm(CST).
     
    radiantboy likes this.
  19. johaswe

    johaswe

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    Would be awsome cool to win this fine piece of asset ;) i would like to use it in a small island project and it would be of great use! Everyone needs a mission and you got it covered for us!
     
    Neviah, radiantboy and RoyalAllen like this.
  20. RoyalAllen

    RoyalAllen

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    Congratulations to @johaswe Your the winner.
     
    Last edited: May 21, 2019
    Neviah likes this.
  21. RoyalAllen

    RoyalAllen

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    ****ANNOUNCEMENT****
    A quick update. My pc harddrive is failing at the moment. I am making a back up of the update I am working on. This will delay the update I am working on. But just positive note. I will be making some addons for Quick Simple Missions. Different categories. More to be revealed in the future. Please feel free to share your work of your projects. I would love to see it! I could show off your game with video in the next update! :D Happy Developing!
     
    Neviah likes this.
  22. RoyalAllen

    RoyalAllen

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    If anybody updates to 2019.1f let me know. Just send me your invoice to help you update the code. I don't have a full update yet. But I do have a patch. Thanks .
     
  23. RoyalAllen

    RoyalAllen

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    Status Update:
    In the next update I will have some what a Full body awareness. For the player controller. I am beginning working on updating the AI to be a little better(Set paths). Also working on Delivery missions. The overall goal is to be able eventually have missions mix seamlessly. Helping set a great pace to your game on guiding the player. AI status at the moment is pretty brutal towards the player with damage. Lol :eek:

    Eventually have where you easily use custom models with wizard to create Mission items.

    Happy Developing!
    :):)
     
  24. RoyalAllen

    RoyalAllen

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    After a long wait, I was able to recover my computer. So work has begun on updating Quick Simple Missions! How's everyone's projects going?
    Drop a picture! Don't be shy!
     
    Neviah likes this.
  25. radiantboy

    radiantboy

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    I have'nt got around to trying this yet! Been far too busy writing my AI asset. Is there a video that explains how it works? I want to know if I can start using it within my game..
     
    RoyalAllen likes this.
  26. RoyalAllen

    RoyalAllen

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    Yeah, its pretty straightforward. I have the links to the video's on page of this forum.

    Manual Included too.

    But here is short cut. It's pretty basic. Not like other assets. The goal was simplicity.

    https://www.youtube.com/channel/UCFzRpf1dYIy1zcPaAP5nEjQ
     
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  27. metaldc4life

    metaldc4life

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    Hi!!!

    I was wondering (Love the asset by the way!)
    How can i implement this into UFPS??

    For Example:
    I would like the player to be damaged by a zombie AI..
    and Vice Versa..

    By the way i am using the OLD UFPS version 1.7 by vision punk..(pretty old i know! lol)

    Thank You And I Look Forward To Speaking With You! =)
     
    RoyalAllen likes this.
  28. RoyalAllen

    RoyalAllen

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    Thanks! I will set up a project today and see what I can do. It will probably take a few days! But definitely should be able to hammer something out.
     
    Last edited: Sep 26, 2019
  29. metaldc4life

    metaldc4life

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    Wow thank you!
     
  30. RoyalAllen

    RoyalAllen

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    Hey everyone had some health issues. Back to working on on the asset. How's everyones game?
     
    Neviah likes this.
  31. RoyalAllen

    RoyalAllen

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    Okay, so projectiles under UFPS side you will need to adjust few things.
    Just set it to do both that way it can work between the 2 assets



    Working on updating the Simple AI script to do some Damage to the UFPS. Drop a comment if you be interested in getting the updated script.
     
  32. RoyalAllen

    RoyalAllen

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    I have a working script now for the Simple AI to damage you. If anyone is interested! Send me a PM and your invoice number thanks! It's an update on the SImple AI script for now.
    @metaldc4life

    Tickable bool

    So we tick it now

    Now you gonna feel that pain.
     
  33. RoyalAllen

    RoyalAllen

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    Hows everything going for everyones project?

    Updating the has been some work going to be putting focus to new missions. Less towards the AI. The AI has prevented me from releasing any updares. This will be put on hold. I have full time job in real life that makes progress slow. But wanted to let you all know I am still working on it.
    The plan is to have a update towards the beginning of next year. That will probably be the last update.
     
    radiantboy and Neviah like this.
  34. metaldc4life

    metaldc4life

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    oh cool!!!! thank you and MERRY CHRISTMAS TOO!!
     
    RoyalAllen likes this.
  35. RoyalAllen

    RoyalAllen

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    Hey everyone! I am still active. Any active devs using QSM? Just curious. I never hear from anyone LOL. How's it going out there?
    Anyways I am thinking of making an AI system for Quick Simple Missions. I have been thinking of this for a while. It will have multipurpose use. I am up for suggestions on adding Missions for QSM and a new AI system. I just wanted to thank you, everyone, who has been along for the ride. I appreciate your support. More is to come.
    I just wanted to drop in and give a heads up.
     
  36. RoyalAllen

    RoyalAllen

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    Quick simple missions is now free !
     
  37. RoyalAllen

    RoyalAllen

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  38. RoyalAllen

    RoyalAllen

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    Update!!!!
    The asset will still be getting updates. But for now its set to free so grab it while it last! I am working on adding more missions in at the moment. Adding an trying to add and Ai that will give you quest. Like this post if you would want that feature.
     
    GuranGran and EN_Games like this.
  39. RoyalAllen

    RoyalAllen

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    Finally working on the next update now will be creating a new Sample Scene for more of that AAA feel. ;)
    Hope you are all enjoying Quick Simple Missions!
     
    EN_Games likes this.
  40. RoyalAllen

    RoyalAllen

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    Work in Progress


    Currently working on new Example Level for QSM. Still, lots to do with adding new missions and AI!
     
    EN_Games likes this.
  41. RoyalAllen

    RoyalAllen

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    Besure to leave a review on the asset store. It helps the asset reach the right people. I really will appreciate it. Happy Game Developing!
     
  42. RoyalAllen

    RoyalAllen

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    Will anyone be interested in seeing the new demo Sample scene for the next Quick simple missions upupdatepost a reply and let me know!
     
    EN_Games likes this.
  43. EN_Games

    EN_Games

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    sure, of course . I'm curious . Kind regards
     
  44. RoyalAllen

    RoyalAllen

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    Thanks! Working on some models now.

    Most work is going the new Repair mission , all is working well so far. Their other missions I am trying to implement. All with the goal to make it easy for you my users!

    All those have grabbed the asset please give the asset a rating! It will let me know if my work is helping you!
     
  45. metaldc4life

    metaldc4life

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    Yes please!!! =D
     
  46. Firlefanz73

    Firlefanz73

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    Does it work with an open world and just colliders, can it make npc animals / enemies "hunt" or "flee" towards the player like it looks from the video clips or does it need waypoints etc?

    Looks very interesting :)
     
  47. RoyalAllen

    RoyalAllen

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    It's possible(Animal hunt and flee). But would take a little more programming to implement. The goal of the asset is to make open world useful. So yes to open world. No you don't need a way points. The AI uses Unity's navmesh. The new scene I am working on deals with how Quick simple missions deals Open world.
    It's free right now until I complete my update. So feel free to give it ago.
    I will have demo I will be putting on itch.io probably within a week or 2.
     
    Firlefanz73 likes this.
  48. RoyalAllen

    RoyalAllen

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  49. metaldc4life

    metaldc4life

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    Your Welcome! =)

    Thank YOU! =D
     
  50. metaldc4life

    metaldc4life

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    (Even though i unfortunately had to pay for the asset... =/
    I WISH It Would Have Been Free On launch As I Do Not Make A Lot...)
    But i like it... =)