Hi all! Just wanted to check with those more knowledgeable than myself on the best way to handle something. I have some tasks in the editor that I do frequently and was hoping to find the best way to handle them more efficiently. Some examples are: - toggling the alpha on a set of materials to make them visible/not visible. - scrolling through a list of 10 cameras, keeping only one active at a time. - moving a gameobject around to a handful of set positions/rotations. I assume the best way to handle this is to learn how to create custom editor scripts? I just wanted to make sure there wasn't an obvious "easier" solution, like some sort of macro recorder or utilizing the shortcut manager. (Or if there's an asset that can assist with this!) Just for additional clarification, I'm referring to editor specific tasks and not during runtime. Thanks!