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Question Questions to continues movement with Index (Unity 2021.3.11f1)

Discussion in 'XR Interaction Toolkit and Input' started by Pergo47, Dec 10, 2022.

  1. Pergo47

    Pergo47

    Joined:
    Oct 19, 2019
    Posts:
    1
    Hello UDC! Sorry in advance for my broken english.

    I'm currently working on a VR Unity project in the above mentioned LTS version. Currently i'm trying to get my "PlayerCameraRig" to have continues movement when using the index controllers, but i don't seam to be able to get it to work. I have tried the following and a few other things:

    -Following online tutorials on costume scripts for index controllers (with no luck)
    -"Converting" a standart PC keyboard script to use Index inputs. -Using the default XRinteraction kit to try and build a input system.
    -Adding alot of random compontents like snap-turn and teleport to try and get any movement.
    -Editing prefab scripts that should work for other controllers (Vive and Occulus).

    It also terrifies me that when i read online they say that the 2020 version is "allegedly unsupported" by current SteamVR and OpenVR.

    Thanks for taking the time to read this and i hope my explanation is adequate. ^v^
    Otherwise feel free to ask away for any info needed!

    PS: i should mention that the index models that are in the current project do track and move the thumb-stick when i do it irl, so i would assume that it dose have SOME input.