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Questions: Scriptable Objects Live Training 16th February 2016.

Discussion in 'Scripting' started by catafest, Feb 26, 2016.

  1. catafest

    catafest

    Joined:
    May 3, 2014
    Posts:
    78
    How much can we used the Serialization into default project. For example I used many fbx animation and this take some space. Can Serialization help me ? Another task I ask from Unity team is to lineup the fbx with opensource software ( Blender 3D don't import the fbx animations from fuse).We can not afford expensive programs that cost thousands of euros like Maya or 3D Studio Max. I think this is a reason for many people to not buy professional Unity. Thank you for this great video tutorial. Regards.
     
  2. LeftyRighty

    LeftyRighty

    Joined:
    Nov 2, 2012
    Posts:
    5,148
  3. catafest

    catafest

    Joined:
    May 3, 2014
    Posts:
    78
    @LeftyRighty : Thank you for replay. I try to reduce file size used in animation. Blender cannot be use with Unity 3D for animation because not have output file. Replay with no , and if don't have a good answer then slowmotion !!!
     
    Last edited: Feb 27, 2016
  4. passerbycmc

    passerbycmc

    Joined:
    Feb 12, 2015
    Posts:
    1,738
    You are incorrect animation from blender can export just fine to fbx and unity can import it
     
  5. catafest

    catafest

    Joined:
    May 3, 2014
    Posts:
    78
    Basically is not any way to export animation from Blender like output , even you try to use export FBX file or the another addon - someone try to fix that and make one export with .bos,.fbx files. I used Blender 3D the last version 2.76b the older version of Blender 3D can do it but into wrong way.