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Questions on Smooth Voxel Terrain

Discussion in 'Game Design' started by YeahCyberMakesGames, Jul 29, 2018.

  1. YeahCyberMakesGames

    YeahCyberMakesGames

    Joined:
    May 1, 2018
    Posts:
    4
    Hi, so i have been working on a project for a bit now and iv'e been stuck on something for a while, i want to generate smooth voxel terrain, but so far I could only make "minecrafty" blocky style terrain. iv'e done research on marching cubes and things like that but i just cant figure out how use it, i'm using a multidimensional array to place the cube voxels. now i need to figure out how to create smooth terrain out of it, then hopefully i can make a way to add and delete terrain from there. Any help would be amazing.
     
  2. YBtheS

    YBtheS

    Joined:
    Feb 22, 2016
    Posts:
    239
    Kiwasi likes this.