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Resolved Questions from DevOps GDC talk (March 23, 2023)

Discussion in 'Unity Version Control' started by mathiasahrens, Mar 28, 2023.

  1. mathiasahrens

    mathiasahrens

    Unity Technologies

    Joined:
    Dec 7, 2022
    Posts:
    10
    Hi all - We did a DevOps Q&A on Discord during GDC 2023.

    There were 2 questions that we couldn't answer properly at the time.
    We said that we would follow up on the forums after the event.
    This is the thread for it.

    Question 1 from twentacle: Are any improvements planned on Xlinks and their flexibility?
    Like automatically pull an update so it does not stop the user to be able to commit new changesets for example?

    https://discord.com/channels/489222168727519232/1084886805209424014/1088564632941232138

    Our answer:
    Good news, Xlink actually doesn't prevent users to commit any new changesets, if there are new changes in the xlinked repo. It will trigger a merge as expected.
    More information about Xlink is available here: https://docs.plasticscm.com/xlinks/plastic-scm-version-control-xlinks-guide

    -------------------------------

    Question 2 from UltraBeast: Does Unity Version Control let you upload stuff like with github? thats one of my favorite features of git, that you can have a simple solution for remote backups
    https://discord.com/channels/489222168727519232/1084886805209424014/1088564892514123806

    Our answer:
    We're not 100% sure what you meant with your question, so don't hesitate to add more context below if needed.
    If you ask whether Unity Version Control can help you with pushing your game assets and data onto a remote storage space, then you're absolutely correct. This is what this tool allows you to do. This gives you a lot of security, should your PC break or get stolen, or if your game project doesn't work after an update for example, then you can revert back into a previous version that is working, rather than losing all your valuable work.

    Now, if you mean you want the exact same process as the Git release upload mechanism, then this is unfortunately not something that we support right now. But it is an interesting feature request that could maybe get added to our new Unity Dashboard in the future, thanks for suggesting it!
     
  2. Mr_Cobalt124

    Mr_Cobalt124

    Joined:
    Jan 15, 2018
    Posts:
    3
    Hello, I am Ultrabeast from question 2, to clarify more on my question, I was talking about the fact that git sort of just works with Github. You just create an account on Github, and boom you can upload a ton of files for your repositories that can offer a simple solution for off-site backups.
     
  3. mathiasahrens

    mathiasahrens

    Unity Technologies

    Joined:
    Dec 7, 2022
    Posts:
    10
    Hi! Oh then yes, Unity Version Control offers this solution as well.