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Question to read the position of a single Marker from Optitrack Motive into Unity.

Discussion in 'AR/VR (XR) Discussion' started by carvinx, Oct 19, 2015.

  1. carvinx

    carvinx

    Joined:
    Mar 19, 2014
    Posts:
    34
    Good evening, everyone

    I have a question about reading data into Unity...Is it possible to read position of single marker(not rigid body) from Optitrack Motive into Unity?

    Is there a 3rd-Party-Programm to do it or what should i do it better?

    Thank your very much!

    regards, Carvin
     
  2. GoesTo11

    GoesTo11

    Joined:
    Jul 22, 2014
    Posts:
    604
    Any luck with this? I've been thinking of getting an Optitrack system. How easy is it to get working in Unity?
     
  3. Torigas

    Torigas

    Joined:
    Jan 1, 2014
    Posts:
    63
    Getting full rigid bodies ((3+ reflective balls in a specific setup)) is extremely easy in Unity.
    Check this out:
    https://research.cc.gatech.edu/uart/content/vrpnwrapper

    However single markers are a different story. While the software (Motive) clearly keeps track of them, no streaming solution is integrated. I assume that with the SDK you could be able to write something like that on your own.
     
  4. carvinx

    carvinx

    Joined:
    Mar 19, 2014
    Posts:
    34
    Hi, Torigas

    Thank your for answer.

    I have already used rigid bodies with 3 reflective balls (3 markers) for each finger and i get die data of them from Motive to Unity without problem, but like i described my problem, they are flipping with 3 reflective balls in 3d scene, i cant find any solution about that problem...

    You can read the link i posted 3+ weeks ago: http://forum.unity3d.com/threads/ne...lem-with-rotation-of-tracking-objects.360180/

    Another developer sent me the same link of vprnwrapper too, but it is really defficult for me to test it, because i was following the step to install in code, but nothing happend...

    please i need your help from any one who knows what should i do next!

    Thank your very much!

    regards
     
  5. Omnifinity

    Omnifinity

    Joined:
    Nov 3, 2015
    Posts:
    17
    What do you mean with "flipping" ?
     
  6. carvinx

    carvinx

    Joined:
    Mar 19, 2014
    Posts:
    34
  7. Omnifinity

    Omnifinity

    Joined:
    Nov 3, 2015
    Posts:
    17