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[question] Symbols in Release Build

Discussion in 'Project Tiny' started by sniffle63, Apr 24, 2019.

  1. sniffle63

    sniffle63

    Joined:
    Aug 31, 2013
    Posts:
    194
    Hello! when building my game in release build but all it shows is a white screen
    upload_2019-4-23_19-45-49.png
    and the only way i can get it to work is by turning on "Symbols in Release Build" which is just some debug stuff
    "Enable this option to include debug symbols (used to get a readable call stack) in Release builds."

    So im quite curious why my game, without that option checked, is showing only a white screen.

    I have the project hosted on bitbucket if anyone wants to look at it
    https://bitbucket.org/Sniffle6/unity-tiny-platformer/src/48e2a5120fd84165d1ddc3adfe26ef2cc10c91a5/AI State Machine/?at=master

    The bitbucket has an ExternalJS project and a Platformer project, my questions refers to the paltformer project
     
    Last edited: Apr 24, 2019
  2. sniffle63

    sniffle63

    Joined:
    Aug 31, 2013
    Posts:
    194
    This is the error it shows
     

    Attached Files:

    Last edited: Apr 24, 2019
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