Hello, I was reading the EULA FAQ and a particular answer got my attention: Q: Can my Licensed Product be designed to enable its end users to make their own games or digital products, similar to Roblox? A: No, unless you have obtained separate permission from the asset’s publisher. Which made me wonder, would this apply to letting players create their own campaigns within my game? I'll be honest, I have no idea how this Roblox thing works as I'm not familiar with the property, but I'm working on a procedulrally-generated RPG-style game, and I had an idea to add some sort of campaign creation mode where once the player generates a world, they can place down assets and make their own quests to create a story they can play and share with others, similar to custom Minecraft Adventure Mode maps or Spore: Galactic Adventures, if anyone's familiar with either of those properties. So my question is, would it be OK to let players use 3D assets I bought for a tool such as this, or would it fall under that restriction? Thank you for your time and have a good one.