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Question regarding "categorizing" asset imports

Discussion in 'Cache Server' started by Alron1, Sep 15, 2020.

  1. Alron1

    Alron1

    Joined:
    Apr 14, 2017
    Posts:
    1
    I've watched the presentation at Unite Copenhagen 2019 and while working on a relatively large project, I'm wondering whether there is any ETA on the "categorizing assets for reimport" part?
    Having crunch compressed textures that need to be re-compressed whenever an asset bundle label is changed is basically a huge amount of computing time wasted and that would immensely improve the overall workflow.

    Thank you for your time. :)
     
    Lars-Steenhoff likes this.