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Question on Ruby's adventure tutorial

Discussion in 'Community Learning & Teaching' started by Deleted User, Sep 6, 2019.

  1. Deleted User

    Deleted User

    Guest

    I just removed the thread that I inserted in the editorial & general as I think this is a more suitable location:

    I am in the midst of tutorial https://learn.unity.com/tutorial/wo...66dbedbc2a0021b1bc7c#5cdd60deedbc2a12d5ac2be3 as recommended by @GameDevCouple_I. I am in section 6. Fit your Tile Sprite to the Grid where my tiles doesn't show like what the tutorial show. Is this normal? My screenshot is attached to show that the tile is bigger than the 64 pixels although it should only be 64.
     

    Attached Files:

  2. Valjuin

    Valjuin

    Joined:
    May 22, 2019
    Posts:
    481
    Your screenshot shows that each of your tiles fills 1 unit.

    See Section 4. World Design - Tilemaps: Step 13. Paint Your Tilemap for an explanation of what you are seeing in your Scene view and Game view.

    This tutorial has its own dedicated thread:

    Ruby’s Adventure: 2d Beginner Official Thread
     
    Last edited: Sep 6, 2019