Hello to anyone, As Unity LTS improves with more features, the size is getting bigger and archiving them takes more space. I just tried to delete the TextMeshPro because my past tutorials show that Text is more frequently used with Canvas. I got an error saying that the package is read-only. So I'm now wondering whether there are such plans from the Unity development team in the future, together with a website of best-practices or guidelines that might be appearing to say what can / should be retained. Has anyone thought of this? See my screenshot.